Minimum Wage

I never thought about Bernie Sanders or the 15$ minimum wage. I don't have a formed opinion. But there's a quote in this video that is disarmingly simple: "If you're working 40 hours / week, you should not be living in poverty."

What Clients Want (And How Planners Can Help)

If you work for (or with) a marketing agency or consulting firm, this deck of fifty or so slides is a required reading. My top 5 quotes:

"Any sane marketer knows that the question is not" what will change in 10 years "but" what will not change in 10 years? "

"Do not say that you have a mindset startup, when you're wearing the same heavy astronaut clothing you used the last two decades."

"Gone are the days of customer briefing, scheduler writes internal brief, waiting for a new creative review, another two weeks for revisions, and more.

"There 's a switch to asking for assets and activations - things with a finite shelf life - to systems and ecosystems - things that will be updated and tinkered with."

"It's not that simple that you do not have to do it." In this way, it's not that simple. That kind of rigid thinking, based on engineering practices, does not apply to marketing. "

H/T Julian Cole

Building the Panama Canal

I like to read about big construction projects (see the Brooklyn Bridge here). When you’re stuck in your daily work it makes you think bigger and broader. It revives your imagination. It makes your to-do seems relatively small compared to those big projects. And it’s always a delight to see how inventive, ingenious and in some case, ill-intentioned, our predecessors were. Here’s a short video about the Panama Canal.

Letting the best ideas win

This is Ray Dalio. He has some ideas on how to create a culture where the best ideas win. Because the best ideas should win, right? Surprisingly, he is not a Creative Director in an advertising agency. Shocker. He founded a hedge fund that grew to be one of the biggest on the planet. Wait, he is not a creative guy, he is a finance guy? Yep. I know. Some say he made a bit of money along the way. But this is not important. His biggest claim to fame is that he has a system to let the best ideas win.

Having fun with spam email

Hopefully this will make you laugh. It is a good reminder of how much spam goes into our inboxes. And to stay vigilant. If it seems too good to be true — probably it isn’t true.

Building a digital product

And thanks to Peter Grillet, we’ve got a TL;DR version!

Michael's business worked because:

  • We kept costs low

  • We had a highly technical team

  • Passionate about the product

Ask yourself

  • How serious is your problem?

  • How specifically are you solving the problem for first?

  • Solve a problem people need to solve regularly

  • How easy are your customers to find?

  • Does your MVP actually solve the problem?

  • - Get users on your product early (you are not an artist)

  • Who are the most desperate customers, sell to them first. If it takes 10 months, they aren't desperate

  • Who's business is going to go out of business, without your software?

  • Be weary of 'customers' who are taking the piss and avoid them

  • Be cautious with your discounts. Use discounts for urgency but don't devalue your product / service


  • Super important: ensure your stats are part of the build process

  • Should be a sources of ideas for features and solutions

  • Google Analytics is not optimal, you need an events based analytics solution (Mixpanel...) as well

  • Pick 5-6 simple stats to track, don't overload yourself

  • Ensure you are tracking if people are using product or not

  • Maintain a clear spec that you are building that all team members can refer to

Dev cycles

  • Keep them short

  • Have a single KPI that reflects how you are doing (Money if you charge / Usage if you don't)

  • Ensure everyone in the company knows what the KPI is and was

  • Brainstorm solutions (with metrics to support / destroy ideas)

  • Categorise: New Features & Optimisations / Bug Features / Tests

  • Prioritise: Easy / Medium / Hard - Decide

  • which hard item with impact the KPI the most - Which Medium item... - Which Easy item...

  • Create the spec for each item

  • Distribute tasks

  • Meet once a week or bi-weekly, enough time to get shit done

Pivot or iterate

  • Give your product time be properly validated

  • Pivot: Changing problem or Customer

  • Iterate: Changing the solution

  • Identifying the problem is the genius

  • Don't be fake Steve Jobs; iterate and talk to customers

  • Ask a specific customer what they want and make it (if it makes sense for your KPI)

Pricing Power

Pricing power refers to how much a change in price by a company can influence demand for one if its product. A big competitive advantage usually translates into pricing power. It’s a very useful concept if you want to test your competitiveness. You ask yourself: what happens if we raise price? Do people keep on coming? Do we lose everyone? How much better is our service or product if raising prices a little bit scare everyone.

There are different kinds of competitive advantages that gives you pricing power. Product advantage, brand advantage, distribution advantage, cost advantage, intellectual property advantage, legal advantage, etc.

Think about Supreme and how fast they sell 300$ t-shirts (brand).

Think about a remote gas station that can sell gas 3c (distribution).

Think about a Michelin star restaurant with 500$ tasting menus (product)

Think about Starbucks charing 5$ for teas (brand + distribution).

Think about a trademarked drug that sells for 45$/pill (legal).

Or think about Apple and the price of their iPhones (pretty much all advantages).

Do you know Mr. Bags?

I like to get lost on YouTube. If you're interested in online shopping, fashion, luxury, social media or simply curious if influencer marketing truly works, check this out.

For what it’s worth, I think it’s the type of ‘influencer marketing’ case studies that can be taken out of context. This is the one in a million case. This guy is a selling machine (not sure if it’s really a good thing but… just observing here). It’s in his brand / his DNA. The more he sells stuff to people, the more they like him. There’s a total fit between the category (luxury bags), the selling channel (e-commerce), the audience (high $ connected millennials who crave luxury exclusives), etc. It’s the perfect storm. It doesn’t mean your Yogurt brand will get the same results by paying a local lifestyle influencer on instagram. But there’s definitely something interesting going on here.

Conversations with brands

Few thoughts on this topic:

It's all about scale and proximity. Lots of things work REALLY well and make LOTS OF SENSE for small brands, SMEs, one-person brands, etc. The 'Customers want conversations with brands' is one of those things. It looks really good on a keynote slide over a high-res photo. But it's just not a generality. You have to unpack it.

What is a conversation? Back & forth in the comment box Facebook? People sharing your hashtag/meme? Good customer service via Twitter? A 30s video that's gone viral after 15M$ of paid media? UGC in an Instagram contest? An influencer campaign? Are we conversing?

Actual talking - human to human - is rare. And usually happens at small scale. Conversations are important for restaurants, skate shops or tattoo artists - where there are real people who benefit from the exchange - much less for a CPG brand where every bit of external communication is outsourced or automatized and never makes it back to the team.

Startup tips by Sam Altman

The most important thing, the number one lesson we try to teach startups is that, the degree to which your successful, approximates the degree to which you build a product that is so good people spontaneously tell their friends about it.

Content Ideas – Need your input

I would like to develop a series of content - format TBD - that addresses one of the following topics. Does something ring a bell?

1) Lessons from people who have built a project over 10 years
2) Marketing Lessons from People Not Working in Marketing
3) Marketing Lessons from Businesses We've Never Heard About
4) Lessons from strategies of entrepreneurs who have no education
5) Creativity lessons from people who do not work in advertising
6) Management lessons from entrepreneurs who are 50 years old or older
7) Management lessons from people who sat on 10 boards or +

I feel like I see and I always hear about the same companies, products and people. And with no hindsight, it's impossible to know what's really interesting or relevant in the long run. I propose to put some water in the kool-aid ;-)

If you want to jump on Linked (French), it's here:

Let's Worry About Being Great Now

I love this. 'Let's worry about being great now.'

Worry = implies thinking profoundly about how to improve

Being = implies you act VS you say it

Great = delivering value, truly good work you're proud of

Now = focusing on what's in front of you, around you VS shiny objects

Debating ideas

Creative work is frustrating. And one of the most frustrating part of creative work is debating ideas. Ideas are usually developed in small groups or by yourself, in an unstructured setting. Ideas are debated in large groups in a structured setting. It's a buzz killer.

Here's a tweet that triggered these thoughts today:

I think we agree. In-person debates are a terrible way to test ideas. It reminds me of a great advice one my managers at lg2 (hello Alexis!) told me once: Remember that in a small room, it's usually the loudest voice that gets heard. It's OK to be the loudest voice once in a while. What he thought me is no matter how smart your idea or point of view is, you'll have to go out there and convince other people that it's the way to go. Otherwise, you're as damaging to the team as the person shouting a bad idea. You're expected to stand up and debate your ideas. And it's incredibly annoying for introverts or people who are less confrontational.

Read outside of your field

I found this great post called Real World VS. Book Knowledge by @morganhousel. The article reminds us that book and real-world knowledge have both upsides and downsides. That neither is necessarily better than the other.

But my favorite part is at the end when @morganhousel shares ways of processing that duality and improving our understanding of 'these two worlds'.

The final advice is to read outside of your field.

Why would an investor read about medicine? Or watch a military history documentary? Or study evolution? Not for the specific academic facts of those fields. No use there. But expanding the boundaries of what you read and think about offers a glimpse into to how people operate in the real world. How people respond to incentives, think about risk, and deal with surprises. Real-world stuff that’s often hard to quantify into an academic formula or argument, but helps you better understand how people behave in the wild.

Crypto Building Blocks

"Show me the incentive and I'll show you the outcomes." At the end of the day, observes a16z crypto general partner Chris Dixon, Satoshi's whitepaper [the original bitcoin paper outlining a peer-to-peer decentralized network and blockchain sans centralized third parties] is nine pages of incentives.

Strategic + planning

Strategic planning is many things but I like to think it's about moving teams on two axis that represent the strategy + planning parts.

1. Pessimist --> Optimist

This is the strategy part.

You'll have to convince people that the new destination is a better place.

Describe where the team needs to go by inspiring, influencing, nudging, etc. By using any means (data, qualitative and quantitative research, metaphors, legends, stories, testimonials, insights, case studies), you must clarify the sandbox. You don't want the sandbox to feel small – it can feel bigger than it was perceived before. You open up possibilities and you define what success looks like. You'll need to work a lot so everyone « can see it ».

2. Unpractical --> Practical

This is the planning part.

You'll have to convince people that you have enough gas to get there.

Describe how the team can get there by researching, mapping, detailing tactics, etc. You want the thing to feel as practical as possible. So if you decided that the team should develop a new product, open a store in a new market, cut half of its team, invest in augmented reality or change the packaging that's been there for 100 years, it must feel tangible. It might include a roadmap, key steps to get there, key people to include, case studies, etc. Ideally, it would include a simulation of the scenario or a minimum viable product. Break the thing into all the parts necessary and add details to each part. You'll need to work a lot so everyone « can own it ».